HUD off (all)
| Game | Guilty Gear XX Accent Core Plus |
|---|---|
| Release | US SLUS-21847, CRC F233A433 |
| Group | Presentation |
| Status | VERIFIED |
| Evidence | S2 |
| Real hardware | NOT TESTED |
Compiled module
Install the complete module using the download below. It contains 1 patch sections.
PCSX2
Download SLUS-21847_F233A433.creator-hud-off.pnach
1 patch sections. SHA-256: 76cf279823f92ff7f059038b5ced1d89458ecc2f4095b4fddb377c5355e878f8
Effect
emulator test 2026-10-19: HUD gone; end-state RAM equal to a cheats-off control
Test result
Emulator test 2026-10-19: HUD gone; end-state RAM equal to a cheats-off control.
Use and recovery
| Kind | compiled module |
|---|---|
| Controls | Enable the section to hide the HUD, including Training text. |
| Enable | Enable this section after its listed dependencies. |
| Disable | Reboot the game to unload and restore original instructions/state. |
| Reset | Reboot to restore the original state. |
| Persistence | RAM only. Unticking stops further writes and does not restore patched bytes. |
| Requires | None |
| Conflicts with | GGMOD Extra Menu page: hitbox and HUD controls |
- The game's own hide flag (BattleControlFlag & 2) is read in 14 places, some in move code, so the codes patch the two draw gates instead of setting the flag. Pause menu, character select and results screens are drawn elsewhere and stay.
- Code patch: stays in RAM until reboot after the cheat is unticked (true of every code-patch code here).
- Continuous writes compete with the GGMOD page runtime HUD/COLLI toggles. This combination has no supported composition.
Source
Pinned evidence, revision 207bb487bdee0143c94c1d3784ec0549fc193eea.
Evidence SHA-256: 8d238745df82194d81e8db9990a37968e9a105f1061055c36cb6a3a123f9a932
Credit
Author: Devin Thomas.