Guilty Gear XX / X2: US X2

RegionSerialVersionPCSX2 CRCCodes
North America (NTSC-U)SLUS-204361.00913FBFB851 8/51
Release hashes
ELFSLUS_204.36
ELF SHA-2563464616920c43e7babf9b579dd3ab4f40c1d115328dff12ee8b98802dd7defc1
ImageISO 4,084,236,288, 4a0a86a2, 9d20bfef909c12d0a40d18b71fd71e86d3e9be59

Results

CodeStatusMeasured result
Unlock Robo-Ky / Kliff / JusticeverifiedThree extra portraits on the inner ring of the character wheel (S2).
Unlock GG modeverifiedGAME OPTIONS gains a GG-MODE OFF/ON row (S2).
Unlock all SP coloursverified for SolSol picked while holding L1 gets the SP colour; without the flags, the ordinary colour (S2).
Unlock all EX charactersverified for SolSol picked while holding L2 sets the in-fight EX flag; without the flags it stays 0 (S2).
Unlock EX / SP (one character)inferredSame arrays, indexed by the character id above.
Unlock everythingverifiedWrites exactly +0x8A ... +0xCF; the neighbouring volume and option bytes are untouched; GG-MODE appears (S2).
PersistenceverifiedAll four code groups on, OPTIONS > MEMORY CARD (PS2) > SAVE > YES (our card), then a cold boot with no codes: GG-MODE is still in GAME OPTIONS, and RAM holds every SP, hidden-character, GG and EX flag (S4).
Max play timeinferredSame mechanism as Accent Core Plus's verified code; the check that grants the unlocks was not triggered in a test.